The Master Sword
I am building The Master Sword in Maya 2011. For those of you who have no idea what I am talking about you need to play more games. It’s you know…the “Sword of Time”? The sword in the Zelda series games? Oh well, whatever…I’m building it. I found a nice Maya tutorial on YouTube from some guy named Omar, and it’s been going pretty well. I have learned quite a bit just doing the little amount that I have done so far. Although the sword has been rendered many different ways, this image is really close to the style that I am working towards.
My sword doesn’t look as good as Omar’s does, but it’s not bad for a nooby. This is a picture of the endcap which took me about four hours to do.

And after about 12 hours, I finally got the handle done. It looks like the hilt wont be that hard to do, but of course that is what I thought about the endcap. Stay tuned for more progress pictures.
Things that I have learned so far doing this project: Bracing, Proper Topology, Duplicating on a Path and Smoothing Techniques.

