The Master Sword

I am building The Master Sword in Maya 2011.  For those of you who have no idea what I am talking about you need to play more games.  It’s you know…the “Sword of Time”?  The sword in the Zelda series games?  Oh well, whatever…I’m building it.  I found a nice Maya tutorial on YouTube from some guy named Omar, and it’s been going pretty well.  I have learned quite a bit just doing the little amount that I have done so far.  Although the sword has been rendered many different ways, this image is really close to the style that I am working towards.

My sword doesn’t look as good as Omar’s does, but it’s not bad for a nooby.  This is a picture of the endcap which took me about four hours to do.


And after about 12 hours, I finally got the handle done.  It looks like the hilt wont be that hard to do, but of course that is what I thought about the endcap.  Stay tuned for more progress pictures.

Things that I have learned so far doing this project: Bracing, Proper Topology, Duplicating on a Path and Smoothing Techniques.

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